A Game of Thrones: Genesis is a fabulous medieval tale, or so we’re told by the developers. For those who like strategy games this one is different to the usual in that there is a lot more politics and backbiting than swords and war.
The storyline is filled with depth and reminds us a lot of corporate backstabbing, bribery and seduction. Unfortunately, for those who love the action of conquering enemies and defeating nations, there is very little content to support their bloodlust.
In Genesis you attain victory over other houses mainly through underhand means. There are plenty of methods to use as a weapon. Lying, secret alliances, propaganda, false accusations are just some of the nefarious methods employed to attain your goals.
You don’t need to use your own military force to conquer. Simply resort to trickery using spies, assassins and the like, with rumours that Sophie Turner will be killed off in season six of Game of Thrones.
Alliances can be destroyed by rivals who covertly take over cities and towns. You can send your own special units to towns to gain information secretly and uncover possible subterfuge and dissent. You can also arrange marriages to ensure alliances and friendship. So if you’re good at sneakiness and creating uprisings this game is a gem.
The problem is that this game can become complicated and end up in a long drawn out affair that many of us don’t have the time for.